The single-player campaign features two connected storylines, with one set in the 1970s through 1980s and the other in 2025. The protagonist of Black Ops, Alex Mason returns as the protagonist in the Cold War section, and chronicles rise to infamy of the game’s primary antagonist, Raul Menendez, a Nicaraguan narco-terrorist and the leader of “Cordis Die”, a populist movement celebrated as the champions of victims of economic inequality.
The 2025 section of the game features Alex Mason’s son David as the protagonist during a new Cold War between China and the United States. In this era, war is defined by robotics, cyberwarfare, unmanned vehicles, and other futuristic technology.
Strike Force missions:
Black Ops II will be the first Call of Duty video game to feature branching storylines, in which the player’s choice affects both the current mission and in turn, the overall course of the story. Known as “Strike Force missions”, these branching storylines will appear during the 2025 storyline and will feature permanent death. The success or failure of these missions can have ramifications for the wider campaign storyline. Choosing one of the missions locks out the others unless the player begins a fresh campaign.
Strike Force missions allow the player to control a number of different war assets, such as unmanned aerial vehicles, jet fighters and robots. If the player dies in a Strike Force mission, the campaign continues recording that loss, as opposed to letting the player load a previously saved checkpoint. The player’s progress in the Strike Force missions may go on to change even the plans of the story’s antagonist, Raul Menendez. By the end of the game, the player may have changed the results of the new Cold War, and the player will be shown what could have gone differently.
Treyarch has confirmed that the Zombies mode will return for Black Ops II with its own campaign. Its predecessors were Call of Duty: World at War and Call of Duty: Black Ops. This is the third time for the Zombies mode to appear in a Call of Duty game, and the first time to have its own campaign along with the main story. Treyarch has also confirmed that Zombies will implement the multiplayer engine, allowing for a deeper community experience along with new game modes. It has also been confirmed that the Zombies mode will support 8 player co-op, unlike Call of Duty: World at War and Call of Duty: Black Ops, which only supported 4 player online co-op. Treyarch announced in August 2012 that Nuketown would be remade as a zombie map for those buying Hardened or Care Package Edition of Black Ops 2. On September 26, 2012, the Zombies reveal trailer was released as well as three new game modes confirmed: Tranzit is a game mode that is a combination of multiple maps in one game and the way to travel around it is to ride on a bus, Survival is the original mode from Call of Duty: World at War and Call of Duty: Black Ops where you survive as long as possible, and finally the mode Grief which is 4 players vs 4 players vs zombies. Although a Zombies campaign is confirmed it is still unknown if Campaign is the Tranzit mode or if Campaign and Tranzit are completely different modes.
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